O’Donnell and Wintory among many speakers at GameSoundCon conference

GameSoundCon is an annual conference dedicated to the ‘art, technology, and business of game audio’. The latest conference will be held on October 7 and 8 at Millenium Biltmore Hotel, Los Angeles. Early bird registration is available until September 1 for 395 USD here.


While anyone can attend this conference, it is primarily intended for audio professionals currently in the games industry or wanting to break into it. This year’s conference will feature a wide range of sessions about the musical, technical, and business aspects of creating game audio.

This year’s speakers include a wide range of high-profile composers, sound designers, recording engineers, and sound directors. Halo legend Martin O’Donnell will give keynote addresses. Also attending are Grammy winner Austin Wintory (Destiny), Alexander Brandon (Unreal), Lance Hayes (Forza Motorsport), Tom Salta (Ghost Recon), Garry Schyman (BioShock), Penka Kouneva (Prince of Persia), and event founder Brian Schmidt.

Posted on August 6, 2014 by Chris Greening. Last modified on August 6, 2014.

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About the Author

I've contributed to websites related to game audio since 2002. In this time, I've reviewed over a thousand albums and interviewed hundreds of musicians across the world. As the founder and webmaster of VGMO -Video Game Music Online-, I hope to create a cutting-edge, journalistic resource for all those soundtrack enthusiasts out there. In the process, I would love to further cultivate my passion for music, writing, and generally building things. Please enjoy the site and don't hesitate to say hello!

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