Austin Wintory lands his biggest game gig yet

Austin Wintory, the Grammy-nominated, AGMA-winning artist behind scores such as Journey, The Banner Saga, and Sunset, has been announced as the composer of Assassin’s Creed: Syndicate. Sought out by the audio director of Ubisoft Quebec for the project, Wintory immediately impressed the team with his interpretation of the world for the Victorian-era game, which he describes as a “twisted approach to 19th century chamber music”. He said the following about his inspiration for the music:

“The score could be attributed to two primary sources of inspiration: the personalities of Jacob and Evie, and the fascinating, contradictory world of Victorian London. With regard to the twins, they have this wonderful confidence, almost arrogance – particularly Jacob. Their mannerisms were a very crucial insight for the music, because it gave us permission to approach the score with a bit of fun and even sarcasm.”

“The setting, London itself, is also important, but I didn’t aspire to create a period score in any real way. It’s more that London then was simultaneously this beacon of progress, of the promise of a truly amazing economic future, and yet also home to horrendous cruelties and disenfranchisement. I tried very diligently for the score to try and capture, and even reconcile, those two elements to make London beautiful and grimy at the same time.”

Wintory’s thematically-driven score features an overriding main theme, “Bloodlines”, that captures the essence of the protagonists. The score was recorded with a small ensemble at Abbey Road Studios under the baton of Wintory and features soloists Tina Guo (cello) and Sandy Cameron (cello). Authentically-styled folk tunes and hymns were also written for the score, which will be performed by in-game street performers throughout London.

Posted on September 12, 2015 by Chris Greening. Last modified on September 12, 2015.

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About the Author

I've contributed to websites related to game audio since 2002. In this time, I've reviewed over a thousand albums and interviewed hundreds of musicians across the world. As the founder and webmaster of VGMO -Video Game Music Online-, I hope to create a cutting-edge, journalistic resource for all those soundtrack enthusiasts out there. In the process, I would love to further cultivate my passion for music, writing, and generally building things. Please enjoy the site and don't hesitate to say hello!



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